And if you read around you will also see that a typical "low latency" kernel responds, on average, more slowly than a lightly utilised normal kernel, because the real-time variant is tuned to provide guaranteed response times, not the fastest possible.
Secondly, and mainly, as I mentioned above, LMS is forced to wake up and send a chunk of audio to a player in the range of "several times a second". The tuning you are talking about is several powers of ten finer than that. Even a standard kernel gets a clock tick every 1/100th of a second so will always get your network packet into your app well before then next buffer needs to be sent. This armchair engineer has worked in kernel tuning for decades, and IMHO you are finessing beyond what is relevant, by several powers of ten. I restate: LMS does not play audio, it sends asynchronous data to an audio player in very large chunks. ------------------------------------------------------------------------ drmatt's Profile: http://forums.slimdevices.com/member.php?userid=59498 View this thread: http://forums.slimdevices.com/showthread.php?t=106578 _______________________________________________ audiophiles mailing list audiophiles@lists.slimdevices.com http://lists.slimdevices.com/mailman/listinfo/audiophiles