Hi, I am struggling to get graphics working with Android. I do not have SGX drivers and want to rely on software emulation and rendering. Does this work with Android?
I get the following errors during boot up: ------------------------------------------------------------------------------------------------------------------------------------------- 01-01 00:00:10.753 123 123 D libEGL : loaded /system/lib/egl/libGLES_android.so 01-01 00:00:11.099 123 123 E SurfaceFlinger: hwcomposer module not found 01-01 00:00:11.099 123 123 E SurfaceFlinger: ERROR: failed to open framebuffer (No such file or directory), aborting ------------------------------------------------------------------------------------------------------------------------------------------- Is using SGX the only way or I can somehow use only software rendering to get by? If I can use software rendering how should I go about doing it? Thanks, Gautam. -- For more options, visit http://beagleboard.org/discuss --- You received this message because you are subscribed to the Google Groups "BeagleBoard" group. To unsubscribe from this group and stop receiving emails from it, send an email to beagleboard+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/beagleboard/1bad562d-080f-45f2-b9d8-ba46ac3c32b5%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.