And I understand why they do this to,
On android someone was able to name an app whats app or update to whats
app with a slightly different space character and it got through
security, it was full of malware.
So basically you can't call them blind fold whatever by blindfold games.
I do wander if you removed the blind fold thingy in the title from all
apps and have it by blind fold games or yourself if that would change
things.
You could have the blind fold games series or blindfold games as the
company and yourself as the developer and remove blindfold from the
title or adjust things accordingly, its probably as simple as that.
Its probably a naming convention more than anything else.
They are removing look alikes for probably security and confusion
reasons, and if thats the case, you'd just have to adjust things
accordingly.
At sonnar we always have to get through rejection on the apple side, if
this is another thing or convention, and all it is is words, we just
have to define exactly what is alowed or what isn't, and change accordingly.
There is probably a way to word things and if all of it is just what its
called, it should probably be easy to change.
I suspect with the way it happened with whats app that things on android
will have to change and thats just the way it is.
And in the end its probably a good thing, if there are to many look
alikes then people will have a hard time telling what is what.
On 9/11/2017 4:35 p.m., Liam Erven wrote:
The issue is that there are developpers who are hosting hundres of similar apps
on Apple’s store.
Apple is cracking down on this by limiting the number of look alike or similar
apps that a developer is allowed to serve.
For example, I worked with a developer who created apps for small radio
stations and podcasts. He was recently told that apps had to be transferred to
specific developpers or removed.
This has also been used in bad ways by developpers making similar apps, but
with different names, so Apple is trying to combat this. Unfortunately the
practice hurts the developpers like Blindfold games who are making unique apps,
but have dozens of them in the App store.
Unfortunately, that’s the way the cookie crumbles.
Sent from Mail for Windows 10
From: Lenron
Sent: Wednesday, November 8, 2017 9:25 PM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
Really apple this sounds like total crap to me. Why not let you know
before you get to the point of having so many games that this would be
a problem. I don't see the logic behind what they are doing.
On 11/8/17, Liam Erven <liamer...@gmail.com> wrote:
Josh. You realize all of his games would have to be rewritten from the
ground up right?
It’s not exactly a rainy day project.
Sent from Mail for Windows 10
From: Josh Kennedy
Sent: Wednesday, November 8, 2017 8:46 PM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
just switch to google play store so we android users can have more games
please. thanks. and a new talkback just came out recently 6.0 beta. it works
very good.
On 11/8/2017 20:37, Liam Erven wrote:
It’s unfortunate, but I’ve talked to some other developpers who have had the
same issues.
Mainly developpers who are designing apps as 3rd parties get hit by this.
I will certainly write and Call Apple though. Maybe enough people can give
you some sort of free pass, though I doubt it.
Sent from Mail for Windows 10
From: Joe Quinn
Sent: Wednesday, November 8, 2017 7:28 PM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
What does this mean for the end-user? Will we still be able to do in app
purchases?
Sent from my iPhone
On Nov 8, 2017, at 5:34 PM, Marty Schultz <ma...@kidfriendlysoftware.com>
wrote:
I just finished talking with an Apple representative, and Apple’s decision
is that unless I merge the 80 Blindfold Games into a handful of apps, they
will no longer allow new games to be released or allow updates to be make.
From a technology perspective, that’s extremely hard and time-consuming.
From a business perspective, that would mean spending hundreds of hours
recoding the games, with no possible return-on-investment. Most of the
games generate sales in the first three months of the game being released,
and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
Apple. The accessibility desk is at accessibil...@apple.com or you can call
1-800-MY-APPLE. Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
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