================
@@ -3359,6 +3391,122 @@ static bool 
interp__builtin_ia32_cvt_vec2mask(InterpState &S, CodePtr OpPC,
   pushInteger(S, RetMask, Call->getType());
   return true;
 }
+static bool interp__builtin_ia32_cvtsd2ss(InterpState &S, CodePtr OpPC,
+                                          const CallExpr *Call, bool HasMask,
+                                          bool HasRounding) {
----------------
HamzaHassanain wrote:

Yeah. I had the same concern. But I left it this way as to look consistent with 
the other function. 

Should I remove it? 
or leave it to look like the other function?


https://github.com/llvm/llvm-project/pull/169980
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