Hi,

I need to rotate the contents of several image files of various types and then replace the original files. I want to preserve the type of file and as much of the data as possible (for example, multiple representations). This is data processing only; I don't need to display the images while processing them.

I tried looping through the paths to create a CGImageSourceRef for each file, then for each image in the file, create a CGImageRef and use that to make a transform that rotates around the center of the image, but I wasn't sure where to go after that. It looks like I'd need to do something like concatenate that rotation transform to a context's transform, draw the original image there, create a new image with CGBitmapContextCreateImage, add that to my CGImageDestinationSourceRef and repeat for every image in the image source. But that seemed like enough steps that I thought there was probably a better approach.

What's a good way to do this?

Thanks for any suggestions.

- d

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