p1 = [NSBezierPath bezierPath] ; [p1 moveToPoint: linebottom] ; [p1 lineToPoint: linetop] ; [p1 stroke] ;
You could keep a permanent bezier path at a convenient location (e.g. your view) and empty it instead of releasing it. This worked fine for my app:
[localPath removeAllPoints]; [localPath moveToPoint: linebottom]; [localPath lineToPoint: linetop]; [localPath stroke]; This is btw. even slightly faster than allocating a new one. Andre _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]