There are a number of API calls that may create a second thread for their own background processing.
Most likely, you have corrupted memory somehow in your code on the main thread, and it's (mostly) just a distraction that it eventually causes a crash in thread 2. So standard memory debugging techniques apply: NSZombieEnabled, MallocDebug, Instruments, etc. -- Scott Ribe scott_r...@killerbytes.com http://www.killerbytes.com/ (303) 722-0567 voice _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com