Hi,

I have a buffer containing JPEG image data. I need to display this buffer in
form of images. I copied this buffer to a file and then used the following:

CGDataProviderRef ref = CGDataProviderCreateWithFilename([appFile
UTF8String]);
CGImageRef imgRef =
CGImageCreateWithJPEGDataProvider(ref,NULL,YES,kCGRenderingIntentSaturation);
UIImage *theImage = [[UIImage alloc] initWithCGImage:imgRef];

Then displaying the image.
For some images I get the images but for some I get the JPEG Image corrupt
error message.
When I test the same data with Windows application it is able to display the
image without any error.
Is my conversion from JPEG buffer to UIImage file appropriate or am I
missing out some thing?
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