Here's my sound playing code. @interface PlayDelegate : NSObject - (id) init; - (void)sound:(NSSound *)sound didFinishPlaying:(BOOL)finishedPlaying; @end @implementation PlayDelegate - (id) init { if ( (self == [super init]) != nil ) { } return self; } - (void)sound:(NSSound *)sound didFinishPlaying:(BOOL)finishedPlaying { [sound setDelegate: nil]; [sound release]; #if LOG_PLAY NSLog( @"Finished sound play %s", finishedPlaying? "successfully" : "unsuccessfully" ); #endif } @end static PlayDelegate* sPlayDelegate = nil; void PlayNamedSound( CFStringRef inSoundName ) { NSSound* theSound = [NSSound soundNamed: (NSString*) inSoundName ]; if (theSound != nil) { [theSound retain]; if (sPlayDelegate == nil) { sPlayDelegate = [[PlayDelegate alloc] init]; } [theSound setDelegate: sPlayDelegate]; BOOL startedPlay = [theSound play]; #if LOG_PLAY NSLog( @"Started sound play %s", startedPlay? "successfully" : "unsuccessfully" ); #endif } else { NSLog(@"Missing sound resource %...@.", (NSString*) inSoundName ); } } -- James W. Walker, Innoventive Software LLC <http://www.frameforge3d.com/> _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com
I'm having trouble getting sounds to play reliably. When it happens,
-[NSSound play] returns YES, but I hear nothing, and the
sound:didFinishPlaying: delegate method is not called. The sound in
question is an AIFF file with a duration of about half a second. It
seems like whether it fails depends on how much other computation is
going on after the play call, like maybe if it can't get enough CPU time
right away, it gives up.
- NSSound play often fails James Walker
- Re: NSSound play often fails Jerry Krinock
- Re: NSSound play often fails James Walker
- Re: NSSound play often fails Matt Neuburg
- Re: NSSound play often fails Kyle Sluder
- Re: NSSound play often fails James Walker
- System Sound, and Audio Services [solved more] ... Jerry Krinock
- Re: System Sound, and Audio Services [solve... Uli Kusterer