Thanks - I think I may still implement some form of cache control just to keep it manageable though.
On 11 Mar 2010, at 21:32, Thomas Mueller wrote: > Hi Michael, > > I don't think there are any artificial limits for how much memory your > application can use. As long as there is space left on the device you > should be able to keep using it for storing your downloaded images. > > Regards, > Thomas > > > On 12 March 2010 08:08, Michael Davey <frak....@gmail.com> wrote: >> Hi, >> >> I am now being approached to develop an iPhone application for one of my >> clients which will involve storing a cache of previously downloaded images. >> My question is whether or not there are constraints as to how my storage >> space I have at my disposal, and whether any of you have a link to further >> reading on this subject? >> >> regards, >> >> M_______________________________________________ >> >> Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) >> >> Please do not post admin requests or moderator comments to the list. >> Contact the moderators at cocoa-dev-admins(at)lists.apple.com >> >> Help/Unsubscribe/Update your Subscription: >> http://lists.apple.com/mailman/options/cocoa-dev/thomasmueller76%40googlemail.com >> >> This email sent to thomasmuelle...@googlemail.com >> _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com