On Jun 24, 2010, at 8:59 AM, Martin Glaß wrote:

> sorry, CATiledLayer actually improves performance. the downside is,
> the tiles need time to be drawn and are faded in using an animation of
> 0.25 seconds.
> so, if there are 6 tiles to be drawn you end up seeing iOS building
> the "mosaic" in a total of 1.5 seconds.

The fade time is not synchronous with the content generation. If you generate 
content fast, it could all fade in in 0.25s. If it is taking longer, it is due 
to the rendering time of that content, but unless your rendering time is 0.25s 
it is unlikely that you will take exactly 1.5s for all of it to display :).

--
David Duncan

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