On 7 Sep 2010, at 13:10, Guillem Palou wrote:

> 
> On Sep 7, 2010, at 2:07 PM, Thomas Davie wrote:
> 
>> I'm having a problem with CoreGraphics periodically deciding it wants to 
>> allocate an enormous amount of RAM, the code in question is simply trying to 
>> create an NSImage from raw data:
>> 
>>    CGContextRef context = CGBitmapContextCreate(imgData,
>>                                              width,
>>                                              height,
>>                                              8,
>>                                              4 * width,
>>                                              colourSpace,
>>                                              kCGBitmapByteOrderDefault | 
>> kCGImageAlphaPremultipliedLast);
>>    CGImageRef cgImage = CGBitmapContextCreateImage(ctx);
> 
> Should be CGImageRef cgImage = CGBitmapContextCreateImage(context); ??

Hah! well spotted.  I wonder why this ever worked!

Schrodingbug!

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