Thank you Kevin!
I didn't know this before. This might be it because I did at some point
change the dictionary creation from the old API-based syntax to literals.
Maybe I should move back to the API calls. I'll try that today.

Thanks,
Beinan


On Thu, Oct 23, 2014 at 5:18 AM, Kevin Meaney <k...@yvs.eu.com> wrote:

>
> On 23 Oct 2014, at 00:34, Beinan Li <li.bei...@gmail.com> wrote:
>
> Oh! I did actually.
>
> The method I posted belongs to an ObjC object which is wrapped by a C++
> object.
> That C++ object is a singleton (static).
>
> How is this going to affect ARC and why it didn't down-right crash a week
> ago before I upgraded Xcode?
>
>
> I wouldn't worry about why it worked before. I don't think that helps, and
> if you have any other cases they should be removed as well.
>
> Array and dictionary literals are not evaluated at compile time but are
> replaced with the objective-c calls to create the arrays and dictionaries.
> This is very different to string literals.
>
> From what I understand any code that is executed before main is called is
> done so before the objective-c runtime is fully setup which means you have
> no guarantees about what will work. In objective-c++ where you can create
> static C++ objects that results in objective-c being called it is an easy
> way to make difficult to track crashes.
>
> I'd like confirmation from an apple engineer that my understanding is
> correct. My quick perusal of the docs didn't find the info I was after.
>
> Kevin
>
> Thanks,
> Beinan
>
>
> On Wed, Oct 22, 2014 at 7:00 PM, Kevin Meaney <k...@yvs.eu.com> wrote:
>
>> Your not creating a static C++ object anywhere are you? One that creates
>> the dictionary before main gets called by any chance?
>>
>> Kevin
>>
>> Sent from my iPhone
>>
>> > On 22 Oct 2014, at 22:45, Beinan Li <li.bei...@gmail.com> wrote:
>> >
>> > Note, the initial crashing function is merely translating a C++ enum to
>> the
>> > AVFoundation builtin constants.
>> >
>> > Thanks,
>> > Beinan
>> >
>> >
>> >> On Wed, Oct 22, 2014 at 5:45 PM, Beinan Li <li.bei...@gmail.com>
>> wrote:
>> >>
>> >> It is quite unpredictable.
>> >> At first it crashes at a dictionary creation line in a .mm
>> implementation
>> >> like this:
>> >>
>> >> - (NSString*) getAVAudioSessionMode:(myAudioSessionMode)modeKey {
>> >> NSDictionary* modeDict = @{ // Here it crashes
>> >>   @(myAudioSessionModeDefault): AVAudioSessionModeDefault,
>> >>   @(myAudioSessionModeVoiceChat): AVAudioSessionModeVoiceChat,
>> >>   @(myAudioSessionModeGameChat): AVAudioSessionModeGameChat,
>> >>   @(myAudioSessionModeVideoRecording):
>> AVAudioSessionModeVideoRecording,
>> >>   @(myAudioSessionModeMeasurement): AVAudioSessionModeMeasurement,
>> >>   @(myAudioSessionModeMoviePlayback): AVAudioSessionModeMoviePlayback,
>> >>   @(myAudioSessionModeVideoChat): AVAudioSessionModeVideoChat
>> >>   };
>> >> NSString* mode = [modeDict objectForKey:@
>> >> (mySettings.audioSession.eMode)];
>> >> return mode;
>> >> }
>> >>
>> >> The backtrace gives me:
>> >>
>> >> * thread #1: tid = 0x2403, 0x0013148c MyDemo`-[MyImp
>> >> getAVAudioSessionMode:](self=0x1e839a80, _cmd=0x002d3077,
>> >> modeKey=myAudioSessionModeDefault) + 676 at MyImp.mm:78, queue =
>> >> 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1,
>> address=0x0)
>> >>  * frame #0:
>> >> 0x0013148c MyDemo -[MyImp getAVAudioSessionMode:](self=0x1e839a80,
>> >> _cmd=0x002d3077, modeKey=myAudioSessionModeDefault) + 676 at
>> MyImp.mm:78
>> >>
>> >> Then if I remove this dictionary all together and do it like this:
>> >>
>> >> - (NSString*) getAVAudioSessionMode:(myAudioSessionMode)modeKey {
>> >> return AVAudioSessionModeDefault;
>> >> }
>> >>
>> >> Then I get a crash right in the main.mm:
>> >>
>> >> int retVal = UIApplicationMain(argc, argv, nil, @"MyDemoAppDelegate");
>> >>
>> >> backtrace:
>> >>
>> >> * thread #1: tid = 0x2403, 0x3c4df350
>> >> libsystem_kernel.dylib`__pthread_kill + 8, queue =
>> 'com.apple.main-thread',
>> >> stop reason = signal SIGABRT
>> >>    frame #0: 0x3c4df350 libsystem_kernel.dylib`__pthread_kill + 8
>> >>    frame #1: 0x3c456122 libsystem_c.dylib`pthread_kill + 58
>> >>    frame #2: 0x3c492972 libsystem_c.dylib`abort + 94
>> >>    frame #3: 0x3ba30d4e libc++abi.dylib`abort_message + 74
>> >>    frame #4: 0x3ba2dff8 libc++abi.dylib`default_terminate() + 24
>> >>    frame #5: 0x3bfe1a
>>
>
>
>
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