Generally it just depends from the common noise made. A lot of people
boycotted l4d2, they responded quite swiftly. If a clanplayer says
something and has 2000 followers, they will react quite fast. If non
existant server running dude says something here, they will not pay
attention unless you mail directly a flaw to them that is critical or
they seem appropriate to comment something said here.
Don't expect that they obey you an answer, because they don't. It's not
like you are paying for this service. However, it would be nice once a
while to know they aknowledge the work we do for them, for free instead
of getting the "talk to the hand" attitude.
Anycase, raging doesn't help anyone, politeness will result to better
results.
-ics
Ejziponken - kirjoitti:
I don't think it matters at all how you say something here. The
respond is always the same from Valve - nonexistent.
------------------------------------------------------------------------
Date: Thu, 3 Jul 2014 14:04:36 -0700
From: [email protected]
To: [email protected]
Subject: Re: [Csgo_servers] 5 mb update
I'm not exactly sure why you think I've never seen "big boy words",
I'm pointing out that a completely block-paragraphed, run-on filled,
diatribe of swear words is pretty easy to ignore; especially when you
can get the same exact message 20 times over by visiting the steam forums.
I agree that things are not good, but hurling insults really isn't
constructive at all - when has it ever been?
Also the note about "Valve is literally stealing players from
community servers". Lower player count sucks but this costs you how
much? Are you making money off your users or do you just like to see
your server always full? Having an empty server and having a full
server means no real difference in the bill you get at the end of the
month. If you /are/ somehow monetizing your players (which I don't
think anyone here is ignorant enough to do) - please fall off a bridge.
On Thu, Jul 3, 2014 at 1:37 PM, Michael Loveless
<[email protected] <mailto:[email protected]>> wrote:
Welcome to the real world Gordon, where big boys use big boys
words to describe their thoughts and don't care what other boys or
girls think about it.
On Thu, Jul 3, 2014 at 2:26 PM, wickedplayer494
<[email protected] <mailto:[email protected]>> wrote:
And where have you been since Payback?
On 7/3/2014 1:16 PM, Marcin Paterek wrote:
Small feature? Valve is literally stealing players from
community servers. Community server operators can't
deliver all game features despite the fact they host THE
SAME game. Some players tend to treat them worse compared
to official servers because of this. The only technical
advantage we have is better tickrate (at least some of
us), but I'm afraid it's only a matter of time - Valve can
easily repeat Counter-Strike: Source scenario.
2014-07-03 18:55 GMT+02:00 Gordon Reynolds
<[email protected]
<mailto:[email protected]>>:
Wow, this is so not the place for a rant like this.
While your sentiment is not super far off-base, your
delivery is overly insulting and the entire diatribe
just is so crass nobody is going to take anything in
here with any true seriousness.
Dropping the f-bomb multiple times and proclaiming the
devs have "taken a shit" on you is not how you raise
serious concerns to ANY group of people.
I cannot see the "partnering dedicated server" issue
being the reason for this rant, because TF2 has done
something similar for the Mann Up mode, having rewards
only obtainable on official servers. At least I hope
this entire rant wasn't spawned over such a small feature.
On Thu, Jul 3, 2014 at 12:00 AM, Fly
<[email protected] <mailto:[email protected]>> wrote:
Either all VAC-Secured servers, or, more likely,
Pinion White Label Servers.
Am 3. Juli 2014 08:44:03 schrieb Marcin Paterek
<[email protected] <mailto:[email protected]>>:
This may be dumb question, but what is
"partnering dedicated server"? Changelog:
Release Notes for 7/2/2014
[OPERATION BREAKOUT]
- Missions will now properly reward progress
on partnering dedicated servers.
- Fixed graphical glitch with water on cs_rush
and de_overgrown when shader detail is set to
medium or low.
[GAMEPLAY]
- Fixed the Tec-9 weapon script.
[MISC]
- Fixed a rare crash when updating the scoreboard.
- Zooming out of a sniper scope on a map that
doesn’t have a post processing entity will no
longer cause a circular visual artifact.
2014-07-03 4:21 GMT+02:00 Adam Sydnor
<[email protected] <mailto:[email protected]>>:
+1
On Wed, Jul 2, 2014 at 10:19 PM, Michael
Loveless <[email protected]
<mailto:[email protected]>> wrote:
I really don't like to be this way, especially
since I'm used to the CS:GO devs taking a shit
on all of us and I'm sorry that all of you
have to receive this in your inbox, but I just
wanna tell the csgo team thank you for fucking
all of us yet again tonight with their shitty
little update that now requires all 3 dozen of
my populated servers to be restarted. You guys
sit back and rake in tens of millions of
dollars from this community, but have no
accountability and irresponsibly hurt the
communities that have kept your game together.
What you seem to forget, before your giant
money making scheme of CS:GO, it was the
public communities who held your game together
while you sat back and didn't provide a single
service other than measly game updates for 1.6
and Source over the course of 12-13 years,
whatever. Now that you have the means to
support us in every way, shape, and form...you
fuck us week after week. And even worse, you
can't even give us that nice little heads up
about incoming updates anymore. Help your
public community, stop destroying it. You
should be ashamed of yourselves you fuckin
assholes.
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