Package: flare Version: 0.14.1-3 Severity: normal Tags: upstream If the player leaves a game flare stops with a segmentation fault.
This is a known problem and already fixed upstream. It will be gone with the next packaged release of flare (most likely 0.15) -- System Information: Debian Release: wheezy/sid APT prefers testing APT policy: (650, 'testing'), (600, 'unstable'), (500, 'stable-updates'), (500, 'stable'), (1, 'experimental') Architecture: i386 (i686) Kernel: Linux 3.0.0-1-686-pae (SMP w/2 CPU cores) Locale: LANG=en_US.utf8, LC_CTYPE=en_US.utf8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Versions of packages flare depends on: ii flare-data 0.14.1-3 ii libc6 2.13-21 ii libgcc1 1:4.6.1-15 ii libsdl-image1.2 1.2.10-2.1+b1 ii libsdl-mixer1.2 1.2.8-6.4 ii libsdl1.2debian 1.2.14-6.4 ii libstdc++6 4.6.1-15 flare recommends no packages. flare suggests no packages. -- no debconf information -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org