On Monday, December 9, 2013 6:49:07 PM UTC-8, Bob Thulfram wrote: > Or maybe audio isn't simple anymore. All I want to do is play an audio file. > > > > Here's my code: > > > > <!DOCTYPE HTML> > > <html> > > <head> > > <meta charset="utf-8"> > > <title> > > Audio Test > > </title> > > > > <script> > > > > // Load the page. > > window.addEventListener("load", > > runFirst, false); > > > > > > // Runs when the page is loaded. > > function runFirst() { > > > > console.log("page loaded"); > > > > // Create audio object. > > myAudio = document.createElement("audio"); > > myAudio.src = "oggsong.ogg"; > > myAudio.src = "mp3song.mp3"; > > myBody.appendChild(myAudio); > > > > // What did we load? > > console.log(myAudio.src); > > > > // Wait until we can play. > > myAudio.addEventListener("canplay", > > processAudio, false); > > } > > > > // Called when audio is ready to play. > > function processAudio() { > > > > // Stop the event firing. > > myAudio.removeEventListener("canplay", processAudio); > > > > console.log("audio loaded"); > > > > // Stop the audio temporarily > > myAudio.pause(); > > > > // Sets the position to play from. > > myAudio.currentTime = 10; > > > > // How long is the audio? > > console.log(myAudio.duration); > > > > // Play the audio. > > myAudio.play(); > > > > } > > > > </script> > > </head> > > > > <body id="myBody"> > > </body> > > > > </html> > > > > This plays the song in Firefox 27, IE 11, and Chrome #whocares. But when I > put it on my ZTE Open, no sound. > > > > Here's my manifest: > > > > { > > "name": "Little Audio", > > "description": "Playing audio", > > "launch_path": "/index.html", > > "icons": { > > "60": "/icons/icon-60.png", > > "128": "/icons/icon-128.png" > > }, > > "developer": { > > "name": "Your Name", > > "url": "http://www.yourwebsite.com" > > }, > > "default_locale": "en" > > } > > > > I have two questions: > > > > 1. What am I doing wrong? Is the manifest wrong? Do I need to specify the > music loaded in the manifest. The music is in the same folder level as > index.com. > > > > 2. I've noticed that the ogg file doesn't load in Firefox. Is Firefox now > supporting MP3? I put the ogg file first, thinking that Firefox might like > it, but maybe it doesn't love ogg any longer? > > > > I'm loading this onto the phone through the USB cable, so it should have the > permissions. Any clues would be great. This is frustrating because it works > on all the other browsers. Thanks! > > > > PS: I know WebAudio is better, but I'd like to get HTML5 Audio working on > Firefox OS. I'll write about it in my blog if I can get some clues.
Another question: when I load the app into my phone via USB, where does the audio file go? What folder is it in? _______________________________________________ dev-b2g mailing list dev-b2g@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-b2g