I am doing almost exactly what you are doing, and to get more familiar with both SDL/OpenGL and D, I used Derelict2.

To get familiar with basic graphics in SDL, I used this C++ tutorial, http://www.sdltutorials.com/. The functions pretty much convert 1-to-1 in Derelict2.

If it helps, I also have a small project that is hopefully simple enough that it is educational. https://github.com/vnayar/dsdl

 - Vijay

On Wed, 22 Feb 2012, Chris Pons wrote:

I have been reading the book "The D Programming Language" and am really enjoying D. However, my current motivation to use D was specifically for programming through OpenGL, and I was excited when I found out Dereict2 provided support for OpenGL.

My current Gfx card can only support up to OpenGL 3.3, Can Derelict2 support up to OpenGL 3.3?

Also, and most importantly, would it be possible for me to follow a book such as the "Red Book" to learn about using OpenGL with D?

Does anyone have a recommendation for a book about OpenGL that is geared towards people new to OpenGL?

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