On Tue, 24 Jul 2012 22:53:05 +0200, David <d...@dav1d.de> wrote:
Am 24.07.2012 21:46, schrieb David:Hmm. Could this be a GC-related issue?Actually this could be. They are stored inside a Vertex* array which is allocated which is allocated with `malloc`, maybe the GC scans all of the created vertex structs? Could this be?import core.memory; GC.disable(); directly when entering main didn't help, so I guess it's not the GC
As long as you're using malloc, the GC should leave it alone. -- Simen