On Tue, 24 Jul 2012 22:53:05 +0200, David <d...@dav1d.de> wrote:

Am 24.07.2012 21:46, schrieb David:
Hmm. Could this be a GC-related issue?

Actually this could be. They are stored inside a Vertex* array which is
allocated which is allocated with `malloc`, maybe the GC scans all of
the created vertex structs? Could this be?

     import core.memory;
     GC.disable();

directly when entering main didn't help, so I guess it's not the GC

As long as you're using malloc, the GC should leave it alone.

--
Simen

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