On 3/10/2014 12:23 AM, Walter Bright wrote:
On 3/9/2014 9:19 PM, Nick Sabalausky wrote:
On 3/9/2014 6:31 PM, Walter Bright wrote:
On 3/9/2014 6:08 AM, "Marc Schütz" <schue...@gmx.net>" wrote:
Also, `byCodeUnit` and `byCodePoint` would probably be better names
than `raw`
and `decode`, to much the already existing `byGrapheme` in std.uni.

I'd vastly prefer 'byChar', 'byWchar', 'byDchar' for each of string,
wstring, dstring, and InputRange!char, etc.

'byCodePoint' and 'byDchar' are the same. However, 'byCodeUnit' is
completely
different from anything else:

string  str;
wstring wstr;
dstring dstr;

(str|wchar|dchar).byChar  // Always range of char
(str|wchar|dchar).byWchar // Always range of wchar
(str|wchar|dchar).byDchar // Always range of dchar

str.representation  // Range of ubyte
wstr.representation // Range of ushort
dstr.representation // Range of uint

str.byCodeUnit  // Range of char
wstr.byCodeUnit // Range of wchar
dstr.byCodeUnit // Range of dchar

I don't see much point to the latter 3.


Do you mean:

1. You don't see the point to iterating by code unit?
2. You don't see the point to 'byCodeUnit' if we have 'representation'?
3. You don't see the point to 'byCodeUnit' if we have 'byChar/byWchar/byDchar'?
4. You don't see the point to having 'byCodeUnit' work on UTF-32 dstrings?

Responses:

1. Iterating by code unit: Useful for tweaking performance anytime decoding is unnecessary. For example, parsing a grammar where the bulk of the keywords and operators are ASCII. (Occasional uses of Unicode, like unicode whitespace, can of course be handled easily enough by the lexer FSM).

2. 'byCodeUnit' if we have 'representation': This one I have trouble answering since I'm still unclear on the purpose of 'representation' (I wasn't even aware of it until a few days ago.) I've been assuming there's some specific use-case I've overlooked where it's useful to iterate by code unit *while* treating the code units as if they weren't UTF-8/16/32 at all. But since 'representation' is called *on* a string/wstring/dstring, they should already be UTF-8/16/32 anyway, not some other encoding that would necessitate using integer types. Or maybe it's just for working around problems with the auto-verification being too eager (I've ran into those)? I admit I don't quite get 'representation'.

3. 'byCodeUnit' if we have 'byChar/byWchar/byDchar': To avoid a "static if" chain every time you want to use code units inside generic code. Also, so in non-generic code you can change your data type without updating instances of 'by*char'.

4. Having 'byCodeUnit' work on UTF-32 dstrings: So generic code working on code units doesn't have to special-case UTF-32.


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