On Friday, 12 September 2014 at 16:11:28 UTC, Marco Leise wrote:
Am Fri, 12 Sep 2014 15:55:37 +0000
schrieb "Sean Kelly" <s...@invisibleduck.org>:

On Friday, 12 September 2014 at 06:56:29 UTC, Jacob Carlborg wrote: > On 64bit Objective-C can catch C++ exceptions. But I don't > think you can do anything with the exception, i.e. it uses > the following catch syntax:
>
> @catch(...) {}
>
> Would that be easier?

I think the trick is setting up the stack frame in such a way that the C++ exception mechanism knows there's a catch block available at all. From there, we should be able to use the standard interface-to-class method to call virtual functions on the exception object, and hopefully the C++ runtime will handle cleanup for us.

What exception object?

throw "bad things happened";

Shouldn't matter.  It's just a callback taking a different
parameter type.  Though I think it would be a fair limitation to
say that D will only catch objects.

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