On Friday, 19 June 2015 at 14:18:49 UTC, Wyatt wrote:
On Friday, 19 June 2015 at 04:18:59 UTC, Joakim wrote:
No, I take issue with the text format, especially XML. That was a horrible idea, regardless of how many good features they built in.

I wouldn't call any of those things "good features"-- SVG is fractally terrible.

SVG is factually a reasonably good format.

- XML is the best deal since it allows mixing formats both in terms of attributes and elements. Critically important and frequently used feature.

- Text based is extremely convenient when programming dynamic inlined SVG, and it compresses well (~80%)

- SVG animation is based on SMIL, so it was based on an existing standard which is quite ok for what it does.

Do you guys have any real arguments against SVG? It is currently the most useful interchangeformat for 2D vector graphics.

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