On Friday, 19 June 2015 at 14:18:49 UTC, Wyatt wrote:
On Friday, 19 June 2015 at 04:18:59 UTC, Joakim wrote:
No, I take issue with the text format, especially XML. That
was a horrible idea, regardless of how many good features they
built in.
I wouldn't call any of those things "good features"-- SVG is
fractally terrible.
SVG is factually a reasonably good format.
- XML is the best deal since it allows mixing formats both in
terms of attributes and elements. Critically important and
frequently used feature.
- Text based is extremely convenient when programming dynamic
inlined SVG, and it compresses well (~80%)
- SVG animation is based on SMIL, so it was based on an existing
standard which is quite ok for what it does.
Do you guys have any real arguments against SVG? It is currently
the most useful interchangeformat for 2D vector graphics.