Wow, you've all mentioned some really impressive stuff! back in 2000, i designed the interface or 'shell' for an ad-sponsored game/content aggregation system that pre-dated Macromedia's ill-fated Central Product. it was called ZapSpot (sadly, also a pioneer in spyware because we logged everything you did while you were playing games).
we released 17 casual games written using a proprietary API - i did most of the game artwork for them too using the 6x6x6 web safe palette. we had 3.3million downloads, over 500,000 people played our games and quite a number were rated 90% or better by Cnet. but the coolest thing thing i designed was the ad creation system for my company's internet radio advertising platform. it's all wizard-driven and it was mocked up and the functional spec was completed in 2 weeks. -- -------------------------------------------------- www.flyingyogi.com -------------------------------------------------- ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help