"Yet, how do you get those 3-5 years without year 1! Yes, I have 3-5 years experience, but I think we all are doing ourselves a disservice by not hiring junior folks. If you're out there hiring, try to consider a junior position, even as a contractor position if necessary."
I knwo businesses are out to make a profit - obviously - but I concur and think we have an obligation, just like the old craft/guilds - since this is a practice and craft - to bring on and train up junior and entry level designers. We have a moral responsibility also to speak, give workshops, and help each other grow the profession. I am not calling for anything formal like a code of conduct, or codified practice-community volunteers - but if we can - not only should we - we must. On Fri, Feb 22, 2008 at 10:58 AM, Mary Austin-Keller < [EMAIL PROTECTED]> wrote: > > I think this is a serious problem with both our area and the general > software industry. There are so few junior job postings. Most are for > 3-5 > years or more. Yet, how do you get those 3-5 years without year 1! Yes, > I > have 3-5 years experience, but I think we all are doing ourselves a > disservice by not hiring junior folks. If you're out there hiring, try to > consider a junior position, even as a contractor position if necessary. > It'll make your senior folks happier, as they can grow in their management > skills plus ensure that when you really do need someone with experience, > they're out there to find. Not to mention that in a few years, you'll have > that senior person who you KNOW can do the job. > > Unfortunately I'm not the one who hires in my company, so I can only send > out this e-mail and hope others can. :) > > Cheers, > ~Mary > -- > Mary Austin-Keller > [EMAIL PROTECTED] > > > On 2/21/08 6:59 PM, "Loren Baxter" <[EMAIL PROTECTED]> wrote: > > > I'd like to reiterate Dave's earlier point of a distinct lack in > > career path. Fresh out of college, the only two companies in > > California I found that were willing to hire junior IxD's were > > Google and Intuit. Most other job postings had steep requirements in > > terms of experience and degrees. It's a shame that so few are > > willing to train younger designers from the start. > > > > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > > Posted from the new ixda.org > > http://www.ixda.org/discuss?post=26170 > > > > > > ________________________________________________________________ > > Welcome to the Interaction Design Association (IxDA)! > > To post to this list ....... [EMAIL PROTECTED] > > Unsubscribe ................ http://www.ixda.org/unsubscribe > > List Guidelines ............ http://www.ixda.org/guidelines > > List Help .................. http://www.ixda.org/help > > > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [EMAIL PROTECTED] > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help > -- ~ will "No matter how beautiful, no matter how cool your interface, it would be better if there were less of it." Alan Cooper - "Where you innovate, how you innovate, and what you innovate are design problems" ------------------------------------------------------- will evans user experience architect [EMAIL PROTECTED] ------------------------------------------------------- ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help