On Sun, 2 Jan 2005, Vladimir Dergachev wrote:


Hi all,

  I just tagged the "noisy_cube" snapshot in R300 CVS.
Changes:

    * includes supports for textures. Actual texture is substituted
      with random data (most resembling static - i.e. colored noise)

Whoops, forgot - you can test this with lesson06 from http://nehe.gamedev.net/ I use Linux-SDL version, it compiles easily.


                     best

                       Vladimir Dergachev


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