On Sun, 2 Jan 2005, Vladimir Dergachev wrote:
Hi all,
I just tagged the "noisy_cube" snapshot in R300 CVS. Changes:
* includes supports for textures. Actual texture is substituted with random data (most resembling static - i.e. colored noise)
Whoops, forgot - you can test this with lesson06 from http://nehe.gamedev.net/ I use Linux-SDL version, it compiles easily.
best
Vladimir Dergachev
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