Hi all,
New tag in R300 CVS: red_tinted_cube
Changes:
* ported over R200 texture allocation (and management, partly) code
* hooked it up so lesson06 from nehe.gamedev.net displayes red
textured (instead of blue) rotating cube.
Issues:
* What is red should be blue
* A few fields don't quite match up, in particular format field -
needs research and ideas..
Enjoy !
Vladimir Dergachev
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