Hi all,

   New tag in R300 CVS: red_tinted_cube

   Changes:

       * ported over R200 texture allocation (and management, partly) code
       * hooked it up so lesson06 from nehe.gamedev.net displayes red
         textured (instead of blue) rotating cube.

   Issues:

       * What is red should be blue
       * A few fields don't quite match up, in particular format field -
         needs research and ideas..


Enjoy !

                          Vladimir Dergachev


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