The "xinput" tool can be used to set the coordinate transformation
matrix for an input device.  The hard parts are hooking that up to the
appropriate udev or evdev events and calculating the correct transform
matrix.  It would be nice if that happened automatically inside of the X
server.  We've done it manually as proof-of-concept but it turns out
detecting the transformation is very hardware-specific and at the time
impossible to get universally correct.

Hopefully, this will be a thing for 14.04.

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https://bugs.launchpad.net/bugs/1227214

Title:
  Make three- and four-finger gestures on touch screen also work in
  Wacom mode

Status in “unity” package in Ubuntu:
  Invalid

Bug description:
  I have a Lenovo Thinkpad Twist (convertible with touch screen) running
  Saucy with standard Unity desktop. With all in its default
  configuration, tapping on a window with three fingers added some
  resize buttons to it, dragging with three fingers dragged the window,
  and tapping anywhere with four fingers opened Dash.

  All this does not work any more when running the touch screen with
  Wacom driver to enable screen rotation (bug 1216065) and a right-click
  emulation by holding a finger on the place where the right click
  should happen and then tapping anywhere else with a second finger.

  It would be great to make the standard Unity gestures
  (https://wiki.ubuntu.com/Multitouch) also work under the Wacom driver.

  I enabled the wacom mode by adding "|Atmel" to the "MatchProduct" line
  in the "InputClass" section with Identifier "Wacom class" in
  /etc/X11/xorg.conf.d/50-wacom.conf (copy of file
  /usr/share/X11/xorg.conf.d/50-wacom.conf).

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