Alright I've taken this summer of code research a bit further apparently we're not blacklisted in anyway. The reason we were not accepted last year is that our application was a bit suboptimal and the ideas list was poor we didn't elaborate enough on the ideas what they were. It wasn't clear enough to an e outsider what we needed to get done. so they said to reapply this year and improve it. So from this point forward I'm willing to do what it takes to get enlightenment into SOC this year but of course I'll need commitment and help. I'm willing to help be an admin but we need people who're willing to mentor and we need the ideas to be explained clearly on the wiki. Make it so that someone who has never heard of e can look at them and understand what we need the different things for. regards, Ian "Inc" C. [EMAIL PROTECTED] wrote: > Ok, here are just a few 'ideas' that I think would be nice, > not necessarily anything to do with SoC, just a few things I think > e could benefit from (merely from my own viewpoint). > > 1. Further work on an immediate-mode gfx lib like enesim, and also > on a generic canvas framework as in jorge's further work. > > 2. I'll stay away from suggesting multitudes of stuff for evas, > and just give one: Implement 'native surfaces' for image objects > - at least for gl texture, sdl surfaces, and xrender pictures. > Extend ecore's sub-canvas stuff to use such surfaces for the > corresponding engines (gl, sdl, xrender). Similarly for any > other engines/native surfaces that people may want (dfb, win32, > cairo). > > 3. If people here must use 'edc' syntax, then have a stand-alone > generic parsing lib for the syntax. > > 4. Further develop embryo scripting, and/or add support for other > well-known scripting languages to edje/edc (javascript, python, > lua, ...). > > 5. Develop a time-line based animation api for ecore, ewl, and etk. > Also, further general work on ewl and etk, and similarly more > attention to the excellent edje-editor and evolve projects. > > 6. Create a lib of "themable evas objects", with a well-known > collection of such including things like 'widgets' and 'gadgets', > and a mechanism for loading/using other such. > > 7. Develop ways to make "E" more web-connected and supportive of > web related stuff. It's a shame that the enlightenment site can't > show off anything it's developed directly over the wire. > > There are other things, but all these are few that are doable, > possibly useful, and not too far from what's already there (except > perhaps 7, which is a somewhat fuzzy goal). > > _____________________________________________________________ > Click here for great computer networking solutions! > http://thirdpartyoffers.juno.com/TGL2121/fc/Ioyw6i3oHgMmgMnPCdbmAGKrCzEjB6YonpGtBFr44mGxSzdHu8yPX6/ > > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > enlightenment-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > >
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