On Fri, Feb 26, 2010 at 2:24 PM, Atton Jonathan
<jonathan.at...@gmail.com> wrote:
> I will look at it in 10 hours :)

Thanks. :-)

I should add that it occurs with E/Illume in Xephyr (320x240).
If I don't run it in Xephyr, the window will resize to a minimal size
to fit the box when 'inwin' button is clicked and elm_notify goes to
the place (seems to be the 'bottom').  I guess the behaviour is
correct when the window can be resized.  In Illume, every window is
maximized and cannot be resized if you don't override it.

I still don't know how to fix it...  Any pointers?

>
> 2010/2/26 Brian Wang <brian.wang.0...@gmail.com>
>>
>> Hello all,
>>
>> I tried again and here's a simple program that reproduces the problem.
>>  Please see the attached code.
>>
>> In the program, there are two buttons.
>> * Good: click the 'notify' button.  The elm_notify object appears at
>> the bottom as intended.
>> * Bad: click the 'inwin' button, click the 'close' button in the
>> inwin, and then click 'notify' button.  The elm_notify object is now
>> positioned incorrectly.
>>
>> The problematic call is a elm_win_resize_object_add() call.  / for
>> FIXME, or Line #20.
>> With or without the call, elm_win_inwin is always visually correct.
>> Is it my fault when calling the problematic
>> elm_win_resize_object_add() call?  I always thought the call is not
>> harmful in anyway.
>>
>> Thanks in advance.
>>
>>
>> brian
>>
>> --
>> brian
>> ------------------
>>
>> Cool-Karaoke - The smallest recording studio, in your palm, open-sourced
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>>
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>>
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>
>
>
> --
> Regards.
>



-- 
brian
------------------

Cool-Karaoke - The smallest recording studio, in your palm, open-sourced
http://cool-idea.com.tw/

iMaGiNaTiOn iS mOrE iMpOrTaNt tHaN kNoWlEdGe

------------------------------------------------------------------------------
Download Intel&#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
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