If there is no comment, I will commit this tomorrow in GMT +09:00.

Thanks.
Daniel Juyung Seo (SeoZ)
On Apr 19, 2011 4:33 PM, "Seunggyun Kim" <sgyun....@samsung.com> wrote:
> Thanks for your review :)
>
> I attached fixed source diff code.
>
> The edit edc is like below table.
> -------------------------------------------------------------------------
> | elm.edit.icon.1 | elm.swallow.edit.content | elm.edit.icon,2
> |
> -------------------------------------------------------------------------
>
> Now it is showing only edit mode set animation.
> If this is committed, I'll send another patch about edit mode unset
> animation.
>
> Thanks:)
>
>
> -----Original Message-----
> From: Carsten Haitzler (The Rasterman) [mailto:ras...@rasterman.com]
> Sent: Monday, April 18, 2011 7:41 PM
> To: Seunggyun Kim
> Cc: enlightenment-devel@lists.sourceforge.net
> Subject: Re: [E-devel] [Patch] elm_genlist - added new feature : genlist
> edit mode
>
> On Sat, 16 Apr 2011 17:30:13 +0900 Seunggyun Kim <sgyun....@samsung.com>
> said:
>
> i'm rather happy that i now get to grumble about much more esoteric things
> in
> patches :)
>
> ... why is ediit_mode not Eina_Bool and even better it's together with all
> the
> other Eina_Bool var:1 fields? this leads to much better struct packing.
> saves a
> byte :)
> double longpress_timeout;
> + int edit_mode;
> };
>
> why are edit_icon_objs and edit_obj not higher up with pointers like
> Evas_Object *spacer etc.? better struct packing and alignment. :)
> + Eina_List *edit_icon_objs;
> + Evas_Object *edit_obj;
>
>
> bonus space at end before ")" :)
> + if (it->itc->edit_item_style )
>
>
> this looks wrong. default case is item/edit_default but other styles are
> item/stylename. really shouldnt this be like "item/edit/default" and
> "item/edit/stylename".. in fact always item/edit/STYLENAME... ? simpler
code
> and more consistent and style can provide a simpler stylename not needing
> edit_
> in it... :)
> + if (it->itc->edit_item_style && strcmp(it->itc->edit_item_style,
> "default"))
> + {
> + strncat(buf, it->itc->edit_item_style, sizeof(buf) - strlen(buf));
> + _elm_theme_object_set(it->base.widget, it->edit_obj, "genlist",
> buf,
> elm_widget_style_get(it->base.widget));
> + }
> + else
> + {
> + _elm_theme_object_set(it->base.widget, it->edit_obj, "genlist",
> "item/edit_default", elm_widget_style_get(it->base.widget));
> + }
>
> "original_edc" - you should namespace edc partnames "officially" required
by
> elm. "elm.swallow.edit.content" for example
> + edje_object_part_swallow(it->edit_obj, "original_edc", it->base.view);
>
> decide on a consistent naming of signals here. "elm,state,edit,enabled"
and
> "elm/state/edit/disabled" for example... BUT.. why emit a signal at the
> end..
> just before you go DELETE the edit mode obj? pretty pointless signalling
it
> then deleting it. if your plan is to allow an animation to "go out of edit
> mode" then keep the object around until that animation is done (some
signal
> tells you tis done from the obj).
> + if (effect_on) edje_object_signal_emit(it->edit_obj,
> "elm,state,emode_enabled_effect", "elm");
> + else edje_object_signal_emit(it->edit_obj, "elm,state,emode_enabled",
> "elm");
> AND
> + edje_object_signal_emit(it->edit_obj, "elm,state,edit_end,disable",
> "elm");
> AND
> + evas_object_del(it->edit_obj);
>
> base.view is already a sub object of it->base.widget when it was created.
> swallowing it into the edit obj didn't change that. it moved down 1 level
in
> the evas object tree, but not in the elm one. :) no need for this.
> + elm_widget_sub_object_add(it->base.widget, it->base.view);
>
> that's it! :) not much.
>
>> Hello. All.
>>
>> I made genlist edit mode.
>>
>> The edit mode can be used when the application want to change existing
> item
>> edc into more expanded item edc.
>> The application can use this edit mode for genlist item editing.
>> For example, if the application want to show check box or plus/minus
> button
>> at the left or right of item in some case,
>> they can use this edit mode.
>>
>> This edit mode style includes existing item and will be extended
according
>> to edit_item_style.
>>
>> edit_item_style "edit_default" EDC layout is like below. each part is
>> swallow part.
>> the existing item is swllowed to original_edc part.
>>
--------------------------------------------------------------------------
>> | elm.edit.icon.1 | original_edc |
>> elm.edit.icon,2 |
>>
--------------------------------------------------------------------------
>>
>> After applitciaon set edit mode, genlist loads
>> Elm_Genlist_Item_Class.edit_item_style if the style is not NULL.
>> Then genlist swallows a existing item to "original_edc" swallow part in
>> edit_item_style EDC.)
>> and the genlist will start to call application icon_get callback function
> to
>> swallow application objects(checkbox, radio button, plus/minus button.
> etc.)
>>
>> In time, the application returns checkbox or another object in icon_get
>> callback. edit mode EDC part name is "elm.edit.icon.1",
> "elm.edit.icon.2"..
>>
>> This API will change all realized items to edit mode style. In caes the
> list
>> is scrolled, when an item is realized, the item will be also changed to
>> edit mode style.
>>
>> For edit mode, I newly added elm_genlist_edit_mode_set /
>> elm_genlist_edit_mode_get api.
>>
>> I changed below files.
>>
>> a) elm_genlist.patch.txt
>> -----------------------------------
>> elementary/src/lib/Elementary.h.in
>> elementary/src/lib/elm_genlist.c
>>
>> b) test_genlist.patch.txt
>> -----------------------------------
>> elementary/src/bin/test.c
>> elementary/src/bin/test_genlist.c
>>
>> c) theme_default.patch.txt
>> -----------------------------------
>> elementary/data/themes/default.edc
>>
>> Please review about this.
>> Thanks.
>
>
> --
> ------------- Codito, ergo sum - "I code, therefore I am" --------------
> The Rasterman (Carsten Haitzler) ras...@rasterman.com
------------------------------------------------------------------------------
Benefiting from Server Virtualization: Beyond Initial Workload 
Consolidation -- Increasing the use of server virtualization is a top
priority.Virtualization can reduce costs, simplify management, and improve 
application availability and disaster protection. Learn more about boosting 
the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev
_______________________________________________
enlightenment-devel mailing list
enlightenment-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel

Reply via email to