On Saturday 14 January 2006 23:43, Martin Spott wrote:
> "dene maxwell" wrote:
> > One thing I have noticed, we have alot of urban areas on very steep hill
> > sides. This "draping" approach can cause some very unpleasant visual
> > effects in these instances...the terrain looks ...stretched... like
> > drawing a picture on a piece of rubber then stretching it more in one
> > direction than the other, the picture becomes distorted. Have you noticed
> > this?
>
> Sure we do  :-)  If you have a clever concept of how to deal with these
> cases I'd be ahppy to hear.

When TerrorGear does the UV mapping calculations on the terrain polys it 
should take the terrain slope into account.
Flat ground = standard resolution
More slope = higher resolution

Paul


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