Hi,

Paul Surgeon schrieb:
When TerrorGear does the UV mapping calculations on the terrain polys it should take the terrain slope into account.
Flat ground = standard resolution
More slope = higher resolution

I think the only point where TerraGear assign UV coordinates is during generation of airports (texture coordinates for the taxiways and runways). All the other UV calculations are done by FlightGear when loading the tile, IIRC.

Regards,
Ralf


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