Justin Smithies wrote:

Am i wrong in thinking that the described properties below could be used to instruct FG to draw using tiles from /data/textures/Terrain.winter instead of Terrain ?

Anybody ?


That's not the way the code is currently setup, but it seems like it's in the realm of possibility. One issue is that the set of seasonal terrain textures takes up a lot of space on your video card. Loading more than one set and being able to switch on the fly could be prohibative unless you have a *lot* of video ram.

Curt.

--
Curtis Olson        http://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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