And while we are at it ... :-)
* gerard robin -- Wednesday 13 August 2008:
> <particlesystem>
> <type>normal</type>
> <!--<offset>
> <x-m>1.75098</x-m>
This should be <offsets> (plural!). Maybe that's why you commented it
out and made three separate <particlesystem> files, one for each float?
Because the offsets didn't work? :-)
It would IMHO be a good idea to have only one floats config, only one
gear config, only one exhaust config, and to include them as often as
necessary with different offsets:
<particlesystem>
<offsets>
...offsets for *left* float ...
</offsets>
<flux include="flux.xml" omit-node="y"/>
</particlesystem>
<particlesystem>
<offsets>
...offsets for *right* float...
</offsets>
<flux include="flux.xml" omit-node="y"/>
</particlesystem>
Note the "omit-node"! It replaces the <flux> node by the contents
of the included file -- it doesn't store them under this node. With
this setup you have only one file to tweak, and not three to keep
in sync.
> <!--<texture>particle1.rgb</texture>-->
<texture> commented out? No wonder the squares looks a bit plain. :-)
> <counter>
> <!-- <condition>[...]</condition>-->
> </counter>
The <condition> isn't used here, but it wouldn't work, anyway.
<condition>s are now expected at the <particlesystem>'s top level!
m.
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