Am 27.03.11 14:59, schrieb Heiko Schulz:
>
> It would be much better that a gneric ReflectionMap is made and used here.  
> That should prevent illegal renderbin draw errors.
>
> Heiko

Just to add: Looks like the illegal renderbin draw has other reasons. 
Besides this very interesting file/directory/self-and-outer-inheriting 
structure unfortunately the reflect shader is not working anymore for 
OSX 10.6.6/ATI 5750/OSG 2.9.9 at the moment (with recent sg/fg/fgdata).

-Yves


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