Update of bug #14658 (project freeciv): Status: Confirmed => Ready For Test Assigned to: None => pepeto
_______________________________________________________ Follow-up Comment #4: It occurs because the turn is strangely set to -2 since it has been added at revision 3719 and -2 means improvement destroyed. You have to wait the third turn to have a palace. Raimar Falke (rfalke) maybe knows why it has been designed like this. Fix attached. Note it is not critical in S2_1 because the improvements of the cities are not turn-based, but so strange to begin scenarios at turn -2. (file #7203) _______________________________________________________ Additional Item Attachment: File name: trunk_S2_2_S2_1_turn_info_load.diff Size:0 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?14658> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev