Update of bug #14658 (project freeciv):

                  Status:               Confirmed => Ready For Test         
             Assigned to:                    None => pepeto                 

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Follow-up Comment #4:

It occurs because the turn is strangely set to -2 since it has been added at
revision 3719 and -2 means improvement destroyed.  You have to wait the third
turn to have a palace.  Raimar Falke (rfalke) maybe knows why it has been
designed like this.

Fix attached.  Note it is not critical in S2_1 because the improvements of
the cities are not turn-based, but so strange to begin scenarios at turn -2.


(file #7203)
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Additional Item Attachment:

File name: trunk_S2_2_S2_1_turn_info_load.diff Size:0 KB


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