URL:
  <http://gna.org/patch/?3054>

                 Summary: Tile road functions
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Tue 15 Nov 2011 12:21:18 AM EET
                Category: general
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0

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Details:

This patch just adds a couple of functions to hide the fact that roads are
currently specials. No users are introduced in this patch, but new code should
use these functions instead of assuming that roads are part of specials.
Future patches will also change existing code to use these functions.
Functions introduced are tile_add_road(), tile_remove_road(), and temporary
function for transition period road_type_by_eroad(). Third needed function of
the family, tile_has_road(), already exist.




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File Attachments:


-------------------------------------------------------
Date: Tue 15 Nov 2011 12:21:18 AM EET  Name: TileRoadFuncs.diff  Size: 3kB  
By: cazfi

<http://gna.org/patch/download.php?file_id=14553>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?3054>

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