URL:
  <http://gna.org/patch/?3555>

                 Summary: Pikemen bonus vs Horses as combat bonus
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Mon 12 Nov 2012 03:22:00 AM EET
                Category: general
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0

    _______________________________________________________

Details:

Remove hardcoded "Horse" and "Pikemen" unit type flags. Add user flag "Horse"
and combat bonus against them for Pikemen units in rulesets that need it.

The AI code that evaluated Pikemen usability has been rewritten completely - I
didn't even attempt to get anything near the old behavior restored. Most
notably tech want for any tech that provides better defense against potential
attackers gets a bump where only techs providing "Pikemen" unit got it, and
only when attacker was "Horse" unit.



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Mon 12 Nov 2012 03:22:00 AM EET  Name: HorsePikemen.patch  Size: 23kB  
By: cazfi

<http://gna.org/patch/download.php?file_id=16749>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?3555>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to