URL: <http://gna.org/bugs/?20713>
Summary: Tilespec river types list not cleared when ruleset changes Project: Freeciv Submitted by: cazfi Submitted on: Fri 05 Apr 2013 12:56:23 AM EEST Category: client Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.5.0 _______________________________________________________ Details: tilespec.c maintains list of road types that are drawn with river style gfx. The list is created a new when tileset changes, but changing rulesets just adds new river types to it. To reproduce: 1) Launch client to new game pregame using Amplio2. Classic ruleset gets automatically loaded, with road id 2 as "River". 2) Change ruleset to Alien, which has "Maglev" in 2. 3) Start game 4) Place some Maglevs in the editor. There's river graphics drawn in addition to road graphics. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20713> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev