URL: <http://gna.org/bugs/?24771>
Summary: Fix random unit type sprite orientation at tileset load time Project: Freeciv Submitted by: jtn Submitted on: Sun 19 Jun 2016 11:47:46 AM BST Category: client Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: jtn Originator Email: Open/Closed: Open Release: 2.5.4 Discussion Lock: Any Operating System: Any Planned Release: 2.5.5, 2.6.0 Contains string changes: No _______________________________________________________ Details: Suggested by cazfi in patch #7243. I think this removes the need to hard-code orientations, which is currently done in the following situations: * Gtk worklist: SOUTH * Qt tech tree: SOUTH * SDL city production: EAST Not sure yet whether to do it on trunk, see comments in patch #7243. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24771> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev