>>>>> "DV" == Dominik Vogt <fvwm-workers@fvwm.org> writes:

DV> On Tue, Jan 29, 2002 at 01:13:14PM +0600, Dmitry Yu. Bolkhovityanov wrote:
>> On Tue, 29 Jan 2002, Dominik Vogt wrote:
>> 
>> > Um, I wanted to suggest to remove the lines inside the window.
...
>> >   +-----------+
>> >   |   |   |   |
>> >   +-----------+
>> >   |   |   |   |
>> >   +-----------+
>> >   |   |   |   |
>> >   +-----------+
>> > 

I actually like the interior lines myself and would be saddened to see them
go, but I'm not sure why... :)

DV> Without the interior lines one could simply draw a rectangle in a
DV> single call.  Currently we have to draw ten rectangles.  I think
DV> I can therefore call it "much more complicated" and definitely
DV> "slower" too.  If you call it "much slower" depends on the point
DV> of view.

It's been a long time since I looked at that code, but if it's drawing 10
rectangles that certainly seems wrong.  3 should do it, I would think (outer,
middle vertical, middle horizontal).  Oh, unless it's drawing 10 to avoid
"odd" intersections due to the XOR...eh, that might not look too bad anyways.

Chuck

-- 
Charles K. Hines   <[EMAIL PROTECTED]>   <[EMAIL PROTECTED]>
Principal Scientist at ReQuest Technologies Inc   (http://www.ReQuestTech.com/)

         "You tell him and I will smack you.  I will smack you like a
            bad bad donkey, okay!" - Pepe in 'Muppets From Space'

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