>>>>> "DV" == Dominik Vogt <fvwm-workers@fvwm.org> writes:
DV> On Tue, Jan 29, 2002 at 01:13:14PM +0600, Dmitry Yu. Bolkhovityanov wrote: >> On Tue, 29 Jan 2002, Dominik Vogt wrote: >> >> > Um, I wanted to suggest to remove the lines inside the window. ... >> > +-----------+ >> > | | | | >> > +-----------+ >> > | | | | >> > +-----------+ >> > | | | | >> > +-----------+ >> > I actually like the interior lines myself and would be saddened to see them go, but I'm not sure why... :) DV> Without the interior lines one could simply draw a rectangle in a DV> single call. Currently we have to draw ten rectangles. I think DV> I can therefore call it "much more complicated" and definitely DV> "slower" too. If you call it "much slower" depends on the point DV> of view. It's been a long time since I looked at that code, but if it's drawing 10 rectangles that certainly seems wrong. 3 should do it, I would think (outer, middle vertical, middle horizontal). Oh, unless it's drawing 10 to avoid "odd" intersections due to the XOR...eh, that might not look too bad anyways. Chuck -- Charles K. Hines <[EMAIL PROTECTED]> <[EMAIL PROTECTED]> Principal Scientist at ReQuest Technologies Inc (http://www.ReQuestTech.com/) "You tell him and I will smack you. I will smack you like a bad bad donkey, okay!" - Pepe in 'Muppets From Space' -- Visit the official FVWM web page at <URL:http://www.fvwm.org/>. To unsubscribe from the list, send "unsubscribe fvwm-workers" in the body of a message to [EMAIL PROTECTED] To report problems, send mail to [EMAIL PROTECTED]