On 30 Jan 2002 13:56:24 +0100, Dominik Vogt wrote:
> 
> On Wed, Jan 30, 2002 at 11:59:11AM +0000, Mikhael Goikhman wrote:
> > I want to add an option to interactive Move, so snap is ignored.
> > 
> > What do you think is a preferable syntax approach?
> > I may think about 2 possible solutions.
> > 
> > 1) New command UnconstrainedMove with the same arguments as Move.
> > 2) An option to Move and AnimatedMove (other *Move* commands are not
> > interactive) called NoSnap.
> 
> Why?  What is the advantage to turning SnapAttraction off before
> moving and enabling it afterwards?

This is not only SnapAttraction, but SnapGrid and EdgeResistance too.
There is no way to restore their previous state.

Thinking about this, it may be done by adding a new command Snap:

  Snap Disable
  Snap Enable

This would affect snap in interactive Move and interactive placement.

Still having an option to do an unconstrained Move would be ok.
I myself would bind it to decoration dragging when shift is pressed.

Regards,
Mikhael.
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