On Sat, Mar 30, 2002 at 03:11:56PM -0500, Suzanne Skinner wrote: > > Hum, I do not promise alpha rendering (at least for the moment). > > The first approach will map the alpha channel (which goes from 0 to 255) > > to {0,1} something like: if alpha > 150 then render the point as is if > > the alpha <= 150 put the point out of the mask. > > Well, given that foundation to work from, I may be able to hack alpha-blending > myself :-) >
Here my plan: fist I think that it will be cool to have alpha rendering now that we have basic PNG support. I make a few test with the XFree XRender extension and I think that it is the more easy way to take (and the most fast too). So, if there is no objection I will see if it is possible to add new libs stuff "FRenderPicture" to render image/icons all around fvwm code (partially done with FvwmTheme). After that if one wish it will be possible to write by hands some replacement for the magic XRender function. Olivier -- Visit the official FVWM web page at <URL:http://www.fvwm.org/>. To unsubscribe from the list, send "unsubscribe fvwm-workers" in the body of a message to [EMAIL PROTECTED] To report problems, send mail to [EMAIL PROTECTED]