On Thu, May 09, 2002 at 12:48:28AM +0200, Dominik Vogt wrote:
> On Wed, May 08, 2002 at 09:19:51PM +0000, Mikhael Goikhman wrote:
> > On 08 May 2002 10:21:35 +0200, Dominik Vogt wrote:
> > > 
> > > On Tue, May 07, 2002 at 10:43:08PM +0000, Mikhael Goikhman wrote:
> > > > I can see a need in additional colors per colorset. Say, something that
> > > > could be used in Vector buttons, currently only fg, bg, sh and hi 
> > > > allowed.
> > > > So, we may add sh_vector, hi_vector.
> > > 
> > > I don't like the idea over overloading individual colour sets with
> > > lots of colours.  Tim and I discussed that back then when he wrote
> > > FvwmTheme cand came up with the four colour structure we have now.
> > > Mikhael, what you are probably seeing a colour set as a kind of
> > > 'theme' whereas I see it as a colour pair with options.  I agree
> > > that there may be a need for more complex theme like structures.
> > > But I'd rather see them as a layer on top of colour sets.
> > 
> > I see a colorset as the only way to define colors inside a rectangle box.
> > I don't think that 4 main colors are enough for all needs. IMHO, it is
> > sometimes better to extend a colorset a bit if this solves a class of
> > problems than to use a new colorset just for one single color (other 3
> > colors and background image are unused).
> > 
> > There is no much need for sh_vector and hi_vector, they were examples.
> > Although they don't consume more than some bytes and have good defaults.
> > 
> > But do you have anything against adding fg_shadow color (or fgsh)?
> 
> No, not at all.  I've no problem as long as the colour in the
> colour set are usable regardless of the context (you could use a
> shadow colour anywhere where text is drawn).  On the other hand,
> I wouldn't like to have - for example - icon specific colours in
> the colour set.
>

So if I well understand you are opposed to colorset options as:

- IconTint colour percent / IconAlpha percent

which whenever a (mini-)icon is implied in the drawn rectangle
tint this (mini-)icon with "colour" at percent rate "percent"
(apply the mini-icon with an additional alpha of "percent",
respectively).
It seems to me that a fvwm typical drawing is constituted
by a background (bg, *Pixmap, *Gradient), a relief (hi/sh),
a text (fg and maybe fgsh) and a (mini-)icon (or a button).
So having options in colorset for (mini-)icon seems to me
natural. Of course some times there are no (mini-)icon, but
also some times there are no text (window buttons). There are
two alternatives: (i) we do not want these new features (maybe
we may choose only one, say IconTint) (ii) adding new config
commands. I've no clear idea about (i) but I think that the
new feature can be cool under certain situations. (ii) leads
to too many new config cmd IMHO (menu style, button style,
maybe a style for icon, and big number of new cmd for modules).

I vote to add  "IconTint colour percent" (no opinion for
IconAlpha). Maybe this option have to do with the CDE xpms,
but I see the CDE xpms stuff as an image format. So it seems
to me that CDE xpms concerns FvwmPicture loading and not
colorset (?).

Olivier
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