On Thu, May 09, 2002 at 12:48:28AM +0200, Dominik Vogt wrote: > On Wed, May 08, 2002 at 09:19:51PM +0000, Mikhael Goikhman wrote: > > On 08 May 2002 10:21:35 +0200, Dominik Vogt wrote: > > > > > > On Tue, May 07, 2002 at 10:43:08PM +0000, Mikhael Goikhman wrote: > > > > I can see a need in additional colors per colorset. Say, something that > > > > could be used in Vector buttons, currently only fg, bg, sh and hi > > > > allowed. > > > > So, we may add sh_vector, hi_vector. > > > > > > I don't like the idea over overloading individual colour sets with > > > lots of colours. Tim and I discussed that back then when he wrote > > > FvwmTheme cand came up with the four colour structure we have now. > > > Mikhael, what you are probably seeing a colour set as a kind of > > > 'theme' whereas I see it as a colour pair with options. I agree > > > that there may be a need for more complex theme like structures. > > > But I'd rather see them as a layer on top of colour sets. > > > > I see a colorset as the only way to define colors inside a rectangle box. > > I don't think that 4 main colors are enough for all needs. IMHO, it is > > sometimes better to extend a colorset a bit if this solves a class of > > problems than to use a new colorset just for one single color (other 3 > > colors and background image are unused). > > > > There is no much need for sh_vector and hi_vector, they were examples. > > Although they don't consume more than some bytes and have good defaults. > > > > But do you have anything against adding fg_shadow color (or fgsh)? > > No, not at all. I've no problem as long as the colour in the > colour set are usable regardless of the context (you could use a > shadow colour anywhere where text is drawn). On the other hand, > I wouldn't like to have - for example - icon specific colours in > the colour set. >
So if I well understand you are opposed to colorset options as: - IconTint colour percent / IconAlpha percent which whenever a (mini-)icon is implied in the drawn rectangle tint this (mini-)icon with "colour" at percent rate "percent" (apply the mini-icon with an additional alpha of "percent", respectively). It seems to me that a fvwm typical drawing is constituted by a background (bg, *Pixmap, *Gradient), a relief (hi/sh), a text (fg and maybe fgsh) and a (mini-)icon (or a button). So having options in colorset for (mini-)icon seems to me natural. Of course some times there are no (mini-)icon, but also some times there are no text (window buttons). There are two alternatives: (i) we do not want these new features (maybe we may choose only one, say IconTint) (ii) adding new config commands. I've no clear idea about (i) but I think that the new feature can be cool under certain situations. (ii) leads to too many new config cmd IMHO (menu style, button style, maybe a style for icon, and big number of new cmd for modules). I vote to add "IconTint colour percent" (no opinion for IconAlpha). Maybe this option have to do with the CDE xpms, but I see the CDE xpms stuff as an image format. So it seems to me that CDE xpms concerns FvwmPicture loading and not colorset (?). Olivier -- Visit the official FVWM web page at <URL:http://www.fvwm.org/>. To unsubscribe from the list, send "unsubscribe fvwm-workers" in the body of a message to [EMAIL PROTECTED] To report problems, send mail to [EMAIL PROTECTED]