On 11 May 2002 09:32:08 +0200, Olivier Chapuis wrote: > > On Fri, May 10, 2002 at 09:36:13PM +0000, Mikhael Goikhman wrote: > > On 10 May 2002 10:57:12 +0200, Olivier Chapuis wrote: > > > > > > On Wed, May 08, 2002 at 10:48:39PM +0000, Mikhael Goikhman wrote: > > > > > > > > Maybe it is possible to add text shadow thickness when specifying a > > > > font? > > > > And fgsh option of a colorset used when thickness is not 0. I don't > > > > think > > > > that sh color is a good default for fgsh, I think it may be computed > > > > from > > > > fg by applying shadow function (not from bg), and fg always resets fgsh. > > > > > > Of course sh is not a good default for fgsh ... > > > So maybe something like Style * Font "relief int:curent_font_desc". > > > > Nice. You may even do like with xft: Font "shadowsize=2:curent_font_desc". > > You mean shadowsize=2:* is better than refief 2:* ?
This depends on implementation. We use the name relief to mean 3d frame. I don't think 3d should be used for the text shadow, after all we don't have fghi color. I thought that shadowsize=2 is a good addition to size=14 that we already have with xft. But any other intuitive name is ok for me. BTW, how do you want to implement this? By drawing a font twice using the +<int>+<int> offset? Or maybe <int> times using the +1+1 offset? How anti-aliasing is affected if at all? Regards, Mikhael. -- Visit the official FVWM web page at <URL:http://www.fvwm.org/>. To unsubscribe from the list, send "unsubscribe fvwm-workers" in the body of a message to [EMAIL PROTECTED] To report problems, send mail to [EMAIL PROTECTED]