On Mon, May 13, 2002 at 04:40:20PM +0200, Olivier Chapuis wrote:
> On Mon, May 13, 2002 at 12:07:20PM +0200, Dominik Vogt wrote:
> > On Sat, May 11, 2002 at 06:38:25PM +0200, Olivier Chapuis wrote:
> > > On Fri, May 10, 2002 at 12:33:47PM +0200, Dominik Vogt wrote:
> > > > But why make a special case if there is a mini icon?  If we need
> > > > a tint colour, shouldn't it be applicable to any forground, not
> > > > just icons?  I see no reason why, for example, text shouldn't
> > > > benefit from tinting.
> > > >
> > > 
> > > I do not think that tint should be applied to fg, *Gradient and
> > > even the transparent part of the background of a pixmap (i.e., bg).
> > > At the present time Tint tints the transparent part of the background
> > > the cs pixmap for *Pixmap colorset (as TintMask does not) and now
> > > I think this is not a good idea.
> > 
> > > The reason is that I do not see the interset to tint a colour,
> > > the user can do that by just changing the color in the Colorset
> > > cmd.
> > 
> > But the user does not know the algorithm in fvwm.  Consider this:
> > You have a button button with text and an icon in FvwmButtons.  It
> > shall visually indicate if the internet connection is up.  One
> > might want to do this by tinting the whole button.  You could
> > simply say
> > 
> >   Colorset 123 tint blue
> > 
> > Very comfortable to use and very flexible.  We might want to
> > distinguish between a foreground and background tint.
> >
> 
> So we should have fgTint, bgTint (for the bg and the gradients),
> PixmapTint (for the non transparent part of the pixmap) and
> IconTint for the contextual (mini-)icon.
> Pixmaptint and IconTint are really natural with Xrender

Oops, a not finished message. Read my answer to the more recent
Mikhael msg on the same subject.

Olivier
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