On Sun, 2011-10-02 at 01:58 +0200, Benoît Minisini wrote:

> > Hi Benoit,
> > 
> > Yep, I was already thinking of writing up this stuff.  It is a fairly
> > big topic though!  I have only begun to organise my thoughts and make
> > notes.  The attached mind map gives some idea.
> > 
> > I think the problem I am having is that this machine acts as a
> > production server, up to 5 other people can be attached (some remotely)
> > using these applications. So I have to be careful to preserve
> > the /usr/bin and other data directories while still maintaining and
> > developing the apps.  (Yes, I know that I should have a separate prod
> > server, but money doesn't stretch that far at the moment.)
> > 
> > One thing that is hindering me though is that I am now unsure what I can
> > legally put inside a gambas3 project directory.  In gambas2 I could put
> > lots of stuff related to the project inside the project and it handled
> > it without the problems I now seem to be hitting.  This included stuff
> > like source archives, documentation files, snapshot copies of classes
> > (grrr!) etc.
> > 
> > Sometime ago you wrote in a mail something about what gets included in a
> > project build and what gets ignored.  I cant find that mail.
> > 
> > Would you explain the proper usage of the project directory for me.
> > 
> > regards
> > Bruce
> 
> In Gambas 3, there is a directory named ".hidden" in the project directory. 
> Only there you can put what you want. The contents of '.hidden' directory 
> will 
> not be included in the executable.
> 
> In the other places, you should use the IDE. Or you must use the IDE if you 
> don't know what you are doing.
> 
> I will write a documentation about the gambas 3 project directory on the wiki.
> 
> Regards,
> 

OK! Thanks for that.  It all looks cool (so far :-) ) 
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