Hello, documentation tells:
1) gb.sdl.sound manages up to 32 sound tracks, that can play sounds from memory, and one music track that can play a music from a file. 2) "Sound" (gb.sdl.sound) represents a sound wave *loaded in memory*. Well, questions about it: 1) How managing up to 32 sound tracks ? By using "Sound" ? ? 2) How can I load "a sound wave" in memory via gb.sdl.sound, and then manage it by "Sound" ? 3) Does "one music track" mean a "single" file .wav (and mp3) ? Thanks Vuottttttttttt ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user