On 10/28/2013 03:50 PM, Tobias Boege wrote: > On Mon, 28 Oct 2013, Jorge Carri?n wrote: >> I have a component who inherits from gridview. >> It's not a complicated thing, but when its included in a project allways >> produced a warning in the console about allocations non freed like this. >> >> gbx3: warning: 82 allocation(s) non freed. >> >> I have read that it references to variables who remains allocated in ram >> after the end of the program but I don't any clue about how prevent this. >> >> I've coded something like this in al close event of all parts of the >> component >> >> variableObjecA=null >> variableNumericB=0 >> variableStringC="" >> >> But the warning still remains. >> >> Someone knows a way to prevent or debug this? >> >> Thanks in advance. >> > I don't really know a good way to debug it. A solution might be to send your > project to this list so we could have a look. > > BTW, 82 is an impressive number! I never came above 10. :-) > > Regards, > Tobi
Mine have gotten in the 800's, possibly higher, so I'd like to know what's up with that as well. In my case I think it may have something to do with arrays of structures where one of the structure properties is an array of OpenGL textures. Here are some snippets: Public Struct Render_Texture Loaded As Boolean FileName As String ID As Integer[] SubID As Short Width As Short Height As Short Frames As Short LastUsed As Single End Struct Public tiPWO[32768] As Struct Render_Texture Public Sub Textures_PWO_Load() ' Load all PWO images into OpenGL textures. ' General declarations. Dim Counter1 As Short ' General Counter. Dim Counter2 As Short ' General Counter. ' Load PWO textures. For Counter1 = 0 To 32766 ' If PWO image files exist then load them into OpenGL textures. If Exist(BasePath & "/image/pwo/" & Counter1 & "_0.png") Then tiPWO[Counter1].ID = Gl.GenTextures(16) For Counter2 = 0 To 15 tTemp = Image.Load(BasePath & "/image/pwo/" & Counter1 & "_" & Counter2 & ".png") tiPWO[Counter1].Loaded = True tiPWO[Counter1].Height = tTemp.Height tiPWO[Counter1].Width = tTemp.Width Gl.BindTexture(Gl.TEXTURE_2D, tiPWO[Counter1].ID[Counter2]) Gl.TexImage2D(tTemp) Glu.Build2DMipmaps(tTemp) Settings_MipMap(True) Settings_Wrap(False) Next Endif Next ' Clear temporary image. tTemp.Clear End -- Kevin Fishburne Eight Virtues www: http://sales.eightvirtues.com e-mail: sa...@eightvirtues.com phone: (770) 853-6271 ------------------------------------------------------------------------------ Android is increasing in popularity, but the open development platform that developers love is also attractive to malware creators. Download this white paper to learn more about secure code signing practices that can help keep Android apps secure. http://pubads.g.doubleclick.net/gampad/clk?id=65839951&iu=/4140/ostg.clktrk _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user