Le 31/12/2014 13:31, Ru Vuott a écrit : > Hello, > > I'm continuing to test the resources of the component "gb.sdl2.sound", and I > do not understand how setting the values of Music.Volume property. > > /SDL2/SDL_mixer.h documentation tells about volume in the range of 0-128... > but I saw "Music.Volume" doesn't work with these values range. So, I tried by > using decimals, I can hear the sound, but sound volume doesn't change. > > .....How I have to use "Music.Volume" of gb.sdl2.sound ? > > Regards > vuott >
Fixed in revision #6782. By the way, it's 'gb.sdl2.audio' now. Regards, -- Benoît Minisini ------------------------------------------------------------------------------ Dive into the World of Parallel Programming! The Go Parallel Website, sponsored by Intel and developed in partnership with Slashdot Media, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials and more. Take a look and join the conversation now. http://goparallel.sourceforge.net _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user