Hi Paul, Well, there is a lot of truth to the fact that the audio games industry is slowing down. As I explained in my prior post most of the audio games out today were developed between 1999 and 2004 which is a remarkably short span of time. On the other hand the games developed after 2004 have more depth and complexity to them such as Entombed, Swamp, Time of Conflict, and so on. So while the development of audio games have slowed down what we have gotten are more in depth products than we saw in that first five years of the industry. The focus now seems to be quality over quantity.
As far as developers like the BGT developers being the next big game companies of the future that remains to be seen. Mostly what I've seen in BGT is pretty simplistic stuff, some developers come out with one or two games, and disappear never to be heard from again. So I am skeptical of how much an impact it may or may not have long term. As for my own engine, Evolution 3D, its not designed for amateurs so unless a game developer knows exactly what they are doing they won't be able to use it. I've thought of rewriting it with a BGT type scripting interface, but don't want to take the time or effort on that. Cheers! On 8/7/13, Paul Lemm <paul.l...@sky.com> wrote: > Hi Shaun, > > Although I definitely haven't been into audio games, played as many or > followed the scene for as long as you so can't really comment on whether > it > has slowed down or not, I think that audio games will keep going. Yep, we > have developers go but like you said we have so many people getting into > game engines like BGT and some of these people will be the big developers > of tomorrow, plus the big developers we have today keep designing new > games > and I don't doubt new developers will be along in the future to > > As for audio games itself maybe like you said it has slowed down , but what > I see is actually real advances in the audio games being produced, with > games pushing the boundaries of what we expect like with swamp. Also there > are many new things/projects on their way such as the 3d engine (sorry I > can't remember what it was called I want to say genesis but am not sure if > that's it or not) being developed by Thomas, there's the new 3D RPG game > that Aprone is developing that will work with the see munkey and I'm sure > that other developers are working on new titles to > > So I do think audio games will continue to grow and develop and I would be > really interested to see in a few years the quality and types of games > there will be. Agreed though that I think we will continue to see an > increase in games for platforms like IOS etc. I do think though that PC's > will continue to be a part of most households for many many more years to > come, in fact I know many people who play main stream games and prefer to > play them on a PC. I think although we have smart phones and stuff I think > that some people don't want to spend the money on these devices which > once brought can't be upgraded as easily as say a PC where people can > replace and upgrade components as they wish. > > Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.